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Old Jun 06, 2007, 10:32 AM // 10:32   #21
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Well yeah, but it was balanced out by the fact that you could beat those gimmicks, if you brought a balanced team. Now people can gimmick like crazy, due to mechanics and lack of strong balanced teams, so it leads to players ONLY being able to win via gimmicks, and a lower skill level overall.
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Old Jun 06, 2007, 11:04 AM // 11:04   #22
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TheRaven, theres a difference between a noob and a newbie. you (the newbie), are simply a new player that tries to learn. i'm not complaining about ppl like you. we all atart somewhere and there's no problem with that. i'm always happy to see a curious player that's interested in learning various builds, classes, etc.

the noob on the other hand, is a player who is only interested in gimmiking and ganking. the noob is the guy who got all his fame (even if he's r9+) through spiking/thumping/week-end events. these kind of players don't ever make an effort to create something. they are not interested in new things and sad part is that they only know how to play a build that was copied from observer.

the other thing that makes a noob a noob is their behavior. it's an evil creature with no sense of honor. the noob knows he's a bad player in the end. so at any 3 team map, if he sees known ppl or guilds and he's losing, he'll make sure the others lose with him. a perfect example is hoh. just oberve the matches where the nubs are losing and instead of resigning or playing till the end, they jump any known players or just any1 they feel like making lose.

there's nothing more annoying in HA than a nub team ganking you just coz they see u win or they know your guild tag. i mean these ppl never even talked to us, they don't know us as players, they just think, oh these guys are high rank, let's gank.

[edit] i'd like to add that i think that this ganking behavior is promoted by kill count and the new hoh mechanics. noobs were always around but they rarely threw the game to make somebody lose because they generally still had a chance to win.

the old hoh, with the altar holding wasn't based on points and it was always altar holding. whoever had the altar at 0 won. so unless your ghost died after 2 minute mark, u HAD a chance to win. it made the other 2 teams cooperate towards getting the holding team down instead of ganking. the fact that if the holding ghost died at any time you had a chance to win, it made players motivated to actually play to win untill the end. there was occasional ganking, but it was usually a case of personnal issues between ppl who knew eachother.

but not let's analyze the new hoh:
1- holding condition. if you get 8 points you win. now this makes the other 2 teams completly pointless for the ramaining few minutes.
2- relic run. this victory heavily relies on snares. a team of nubs thinks that they can't win due to high point difference and they randomly go on somebody they don't like.
3-capture points. a team that can't split, sees they are losing so they go for the ppl they don't like. they just kill or stand on their point to make sure they lose with them.

every instance discourages cooperation between teams towards achiving a common goal. either u win, or u see you lose and u drag somebody down with you. they problem is that there isn't any chance to win at the end of the timer. so in mid-game you generally know if u're winning or losing. it discourages fair play.

Last edited by allience; Jun 06, 2007 at 11:27 AM // 11:27..
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Old Jun 06, 2007, 11:34 AM // 11:34   #23
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Its Random Arena for gods sake and if youve been playing a while you should know its RANDOM! Go to TA with your pro guildies if you have a problem with Random Arena.What ever hapened to giving peeps a chance and helping people to learn the game? could it be that some people are to busy with titles or mayby its just simple family values and where your brought up.

How hard would it be to give advise, recomend skills or just say nothing at all instead of spaming NOOB! I think alot of people bring their porblems into this game and could be the reason your so unhappy with all these people not being at your skill level.
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Old Jun 06, 2007, 12:14 PM // 12:14   #24
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As RA is the first step in the PvP progression, complaining about it being full of inexperienced/non-pro players seems naive to me. The experienced players would only be doing RA for easy points by smashing newer or less-competent players.

It's like a professional tennis player dropping in at a local tennis club and complaining about the quality of the players available.
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Old Jun 06, 2007, 12:25 PM // 12:25   #25
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I've played mostly in RA for ages, its no different now than it was a year ago. Other than that, this is a pretty aimless thread...
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Old Jun 06, 2007, 12:56 PM // 12:56   #26
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I think the same applies all over the game, it has always been the same, the only reason you remember it any different is because like many others that have been playing for 2+ years, you have warped memories of how the game was.

The standard in HA hasnt changed much, spirit spam was even more brainless than any necro/ritualist/paragon gimmic, atleast now theres no IWAY.

Random arenas is just a bit of fun, even if it is only copied scrub builds, they are more effective and diverse than they were in the first year of guildwars which was dominated by paladin templates.
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Old Jun 06, 2007, 01:26 PM // 13:26   #27
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Well, I think the OP has a valid point. I mean, come on, I just unlocked HA a few days ago. I'm brand new, clueless, have no idea what builds are good, no clue which skills suck in PvP and which ones don't and no leadership skills whatsoever.......YET I won 3 out of my first 5 HA matches (not counting Zaishen). There's something wrong with that picture.

I can only assume that either ...
A. My guildies are awesome awesome players that made up for my deficiencies. (Nahhh, we had 4 Heroes on the team)

or

B. The other teams really sucked!!!


I'm going with B. Also another tidbit I forgot to mention in my previous post (remember that team?) When I joined this team, (I was an Ele) I asked the leader
Me: "What build do you want?"
Leader: "Well, we need a tank"
Me: "LOL, I'm an Ele. I don't tank. What build do you want ME to run?"
Teammate: "What's a tank?"
Me: "Generally a warrior. Any char that can soak up dmg"
Leader: "I know what a tank is!!"
Me: "Well, somebody here didn't!"

I never did get an answer to my build question, even after asking a few times so I just stuck with my SF build.

Sorry, but it's just sad when someone with 5 whole games under their belt turns out to be the most experienced person on the team. Nope, wait. At that time I had only played 2 games. I got another 3 last night with my guild.

Hmm, maybe that Hall of Heroes Victory isn't as unattainable as I thought it was.
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Old Jun 06, 2007, 01:32 PM // 13:32   #28
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A lot of the time, there are ignorant players trying to set up pugs. They assume it's easy to win halls, since a lot of people say it is. If you have a strong team, or a strong build, it CAN be easy enough to win, but there are teams that just run ANYTHING and assume that they have a chance. It doesn't help newer players who want to get into HA, and can only PUG to play.
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Old Jun 06, 2007, 01:37 PM // 13:37   #29
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Quote:
Originally Posted by fenix
Recently RA and HA seem to have turned into gimmick-fests filled with bad players. It used to be ok, but as of late all the districts are either empty, or filled with scrubs...

Is it just me, or is it the same for everyone else?.
Enough With the QQ.

If you dont RA or HA dont play.

RA and HA have always been gimmick fests (Dirty secret is that Gvg is full of Gimmicks too... just these gimmicks are sometimes called "balanced" when the community likes them.)

Amount of players in RA is about the same as always, its a good format. You can get a pvp game quick and the maps are varied and interesting.

As for HA. the community forced-out new players who started playing guild wars with teh expansions so these players never joined the community. (HA a year ago was a stale "balanced" meta that players had a year to perfect over new players, and was, as a result, full of rank discrimination and general elite attitudes).
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Old Jun 06, 2007, 02:52 PM // 14:52   #30
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HA is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed, has been ever since the release of 6v6. It's dead, and sadly can't be brought back. RA is RANDOM (or rage, but that's another issue ) arenas, so if you're crying about builds in there you need to grow up.
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Old Jun 06, 2007, 03:12 PM // 15:12   #31
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Quote:
NEgative, NF did that. Sorry to burst your bubble.
You mean, dual choking gas rangers and as much defense as you could possibly fit onto 8 people was balanced?
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Old Jun 06, 2007, 03:30 PM // 15:30   #32
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Quote:
Originally Posted by fenix
Recently RA and HA seem to have turned into gimmick-fests filled with bad players. It used to be ok, but as of late all the districts are either empty, or filled with scrubs...

Is it just me, or is it the same for everyone else?




Edit: I was inspired to post this by the Deep/Urgoz filled with noobs thread. I think Riverside Inn should equally represent PvP and PvE.
Hmm lets see...

A bad player has just as much right to be there as you. A "scrub" has that same right also. Live with it or leave.

I play RA once in a while for a laugh. I also grab a group of 'scrubs' (aka PvE only people) and venture into HA once in a while to mess around. So, I shouldn't be allowed to do that because??? I paid my money for the game as did everyone else. So by my calculations that gives my every right to play in any area/palce I see fit.

End of story.

PS. The fact you seem to expect organized groups in RA is funny.
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Old Jun 06, 2007, 03:36 PM // 15:36   #33
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You know... When a person who doesn't play Warrior can throw together an outdated Eurospike Warrior bar and rape players all day with it in RA (even through hex stacks, you cheap bastards!), something has to be wrong.

What happened to the days when I actually had to think to have a chance at winning?
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Old Jun 06, 2007, 03:37 PM // 15:37   #34
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Quote:
Originally Posted by fenix
Edit: I was inspired to post this by the Deep/Urgoz filled with noobs thread. I think Riverside Inn should equally represent PvP and PvE.
Okay, seeing as how you claim this post was inspired by the Deep/Urgoz noobs thread. (Not sure if that was tongue-in-cheek or not).

Lets see one of the top PvP guilds offer to bring newbies with them in HA and help show them the ropes. I fully expect you to be in HA with your guildies spamming "Taking newbs only, need 1 monk!" or something to that effect... Remember, you also need to be nice to the newb and help them out in understanding why certain builds work and others don't. Oh, and having to filter through the "Noobs" (not newbs) who refuse to change their skill bars no matter what is part of the job.

If not, then this thread was pointless griping. How else are the scrubs going to get better than with some learnin'?
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Old Jun 06, 2007, 04:09 PM // 16:09   #35
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I'm an HA noob, but I still have fun in there every once in a while. Sorry if I wasn't born leet! At least I'm always polite, even to the jerks in there, I'll always say "gg." It appears to enrage some folks, but meh...
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Old Jun 06, 2007, 04:27 PM // 16:27   #36
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Quote:
Originally Posted by Antitorgo

Lets see one of the top PvP guilds offer to bring newbies with them in HA and help show them the ropes. I fully expect you to be in HA with your guildies spamming "Taking newbs only, need 1 monk!" or something to that effect... Remember, you also need to be nice to the newb and help them out in understanding why certain builds work and others don't. Oh, and having to filter through the "Noobs" (not newbs) who refuse to change their skill bars no matter what is part of the job.

If not, then this thread was pointless griping. How else are the scrubs going to get better than with some learnin'?
It's the noobs that wanted 6v6 and it's the noobs that favor kill count. So piss on them because of the changes majority of experienced players have left Guild Wars altogether. Anet caters to noobs to sell try and sell more copies meanwhile screwing over the dedicated player base that have invested a lot of time learning the skills and counters other than the average "drop in once in awhile" PvE player that is there to button smash. Hence why I will never buy another Anet product again.
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Old Jun 06, 2007, 04:51 PM // 16:51   #37
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Let the bad players play the game.
I can consider you a bad person for judging another player that you dont know if they are testing builds or just messing around or if its just a bad player (he sucks on playing games, so what?).
But i dont. So just leave them alone

Isnt there another topic telling that the game is filed with noobs?
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Old Jun 06, 2007, 04:51 PM // 16:51   #38
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Quote:
Originally Posted by Bread Fan
It's the noobs that wanted 6v6 and it's the noobs that favor kill count. So piss on them because of the changes majority of experienced players have left Guild Wars altogether. Anet caters to noobs to sell try and sell more copies meanwhile screwing over the dedicated player base that have invested a lot of time learning the skills and counters other than the average "drop in once in awhile" PvE player that is there to button smash. Hence why I will never buy another Anet product again.
QFT

Good players still HA? lulz Most left GW for goodz.
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Old Jun 06, 2007, 04:59 PM // 16:59   #39
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RA: RA is the lowst level of pvp in the game...its random and everyone have access to it.
so yes, ra is filled with noobs.

HA: ofc HA is filled with ppl who want a nice, or shal i say lame hero title. HA is not random so you can easly avoid the new players if you wish.
I have not played HA for a half-year now, so i rly dont know anything about how it is atm, but the last thing i saw when i left was: SF ELE LOOKING FOR GROUP, NO NOOBS PLZZZZZZZ!!!!!!!!!!!!!!! :P
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Old Jun 06, 2007, 05:01 PM // 17:01   #40
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I just don't see many decent mid-range teams anymore. It seems you face either a laughable random group, a gimmick team copied skill-for-skill, or a double-digit rank team that actually plays a balanced build.
I wish there were more midrange teams trying balanced builds, but I guess it's just too hard now to beat the observer-enhanced gimmicks. Could be all in my mind though.

What I do hate is the new-found power of noob teams; their ability to give one party an easy win at their own expense and that of the team they don't like. Sometimes this a result of C-Space tactics, sometimes it's a deliberate thing. The new mechanics have too many 3-ways where this is the biggest factor determining success.
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